A list of English-language articles on Spillhistorie.no.
Spillhistorie.no is a Norwegian site, but we do have some content in English. Some of these articles are fully featured articles, while others consists mainly of raw materials from older interviews originally published in Norwegian, made available because they might be interesting to those researching the history of video games.
Features in English:
- The story of Rogue, interview with Glenn Wichman
- Legends of the games industry: Jim Sachs
- The story of Ports of Call, interview with Rolf-Dieter Klein and Jim Sachs
- Interview with Gary Carlston, co-founder of Brøderbund
- Interview with Bálazs Rózsa, the creator of Action Supercross & Elasto Mania
- Interview with Mikito Ichikawa of Mindware (also in Japanese)
- An interview with legendary video game musician Junko Ozawa
- Interview with Mikito Ichikawa, Junko Ozawa and Sensu about Space Mouse 2
- Retrospective on Armadillo Run + interview with the creator, Peter Stock
- – I still play games every day, a small interview with Nolan Bushnell
- The Masters of Commodore 64 Games (with input from Ocean’s Paul Hughes)
- Interview with Commodore 64-developer Alf Yngve
- Interview with MegaStyle-members Roy Widding and Chris Stanley, creators of Mancave
Interviews only:
- Interview with Hal Barwood (Indiana Jones and the Fate of Atlantis)
- Interview with Luke Hughes (Burden of Command)
- Interview with Linus «lftkryo» Åkesson about YouTube, the demoscene, et.c.
- Interview with Niklas Nylund at the Finnish Museum of Games
- Q&A with Rui Casais, CEO at Funcom
- Interview with Mikko Happo and Janne Olkkonen, the creators of Pro Pilkki 2
- Recreating Dune II on the Amiga – interview with Bob Koon
- Interview with Don Worth about Beneath Apple Manor
- Interview with Joel Billings of SSI & 2by3 Games
- Interview with Sid Meier on Sid Meier’s Pirates! (2004)
- Interview with Jim Gasperini, creator of Hidden Agenda
- Interview with Martin Alper, former president of Virgin Interactive (includes audio link)
- Interview with VisiCalc creators Dan Bricklin & Bob Frankston
- Q&A with Tim Arnold from The Pinball Hall of Fame
- Licencing is complicated! – Interview with Simon Turner from Plaion about TheC64 et.c.
- Interview with Derek «Kael» Paxton (Fall from Heaven II)
- Interview with the creator of Stellar Monarch, Chris Koźmik
- Some words with Iain McNeil of wargame publisher Slitherine
- A few words with wargame developer Tomislav Uzelac (Unity of Command)
- Interview with Alex Amsel of Tuna Technologies (Xtreme Racing)
- Interview with Metin Seven and Reinier van Vliet of Team Hoi
- Kevet Duncombe on Moria (PLATO)
Misc:
- Darkmere guide/walkthrough
- Walkthrough for Dylan Dog: Through the Looking Glass
- Minesnake official page
If you find these articles and interviews valuable, you can support Spillhistorie-editor Joachim Froholt on Ko-Fi: